Creates a smooth animation between two values like the Ease expression but with a slower start.
easeIn(time, 0, 2, 50, 150);
Scaling an object based on its distance from another object in the scene.
Aligning a layer to always face a target layer.
Gradually increasing a layer’s scale from 50% to 150% over 2 seconds.
Fading a color from white to black over 5 seconds.
Slowing down a video clip by half its speed using time remapping.
Gradually changing the scale of an object from 0 to 100% over 5 seconds.