Loops the animation back to the first keyframe after the last one.
loopOut("cycle")
Looping the position of a bouncing ball to repeat its motion indefinitely without adding more keyframes.
Useful for detailed time-based animations, such as timers or digital displays.
Great for countdowns or time-based animations where hours and minutes are needed.
Ideal for adding a lively, cartoony effect to bouncing or landing animations.
Useful in dynamic date overlays or template projects where the date should auto-update.
Ideal for templates or MOGRTs where layers need quick fade-in/out transitions.
Ideal for animating short loops with controlled timings, like flickering lights or pulsating effects.