Generates a random color for the layer within the RGB spectrum.
random([0, 0, 0, 0], [1, 1, 1, 1])
Generating random colors consistently for text layers, ensuring each layer gets a unique color.
Randomizing the rotation of layers in a starburst pattern, between 0 and 360 degrees.
Creating a wiggle effect on position with a set seed, ensuring the randomness is consistent across renders.
Randomizing the position of a layer within a 200-pixel range in both X and Y directions.
Randomly generating a color within the RGB range for a flashing light effect.
Ensuring random values for each layer stay consistent over time based on their index.