Converts the position of a 3D layer to 2D comp space.
Contributed by:
toComp(anchorPoint)
Use when you want the 2D element to track the position of the 3D layer but stay flat and readable without 3D distortions.
Draw one rectangle but round only the corners you want, without extra shape layers or masks.
Quickly snap a layer’s Anchor Point to any corner or the center without dragging it by hand. Great for lower-thirds and text rigs.
Ideal for looping animations, slow zoom effects, or background scaling.
Ideal for MOGRTs, templates, and automated scenes where designers want full UI control over fade animations.
Auto-resize text containers for lower-thirds, dual-line titles, or caption panels.
Used for creating on-screen timecode displays that match frame rates accurately.