Adds randomness (e.g., jitter) to a property. The first number is frequency, second is amplitude.
Check out similar expressions
Motion
Looping Wiggle
Use this on the Position property of an object (like a floating balloon or drifting cloud) to make it gently move up and down in a looping, natural manner. This expression ensures the wiggle effect loops seamlessly every 3 seconds, preventing abrupt jumps.
Use this to have an object (like a car or airplane) continuously follow a looping path, such as driving around a track or flying in a circular route, without needing to manually repeat keyframes.